Vaults of pandius mystara free#
Each clan is mostly known for one trade or career that is often pursued by its members and that defines the spirit and nature of the clan, but individual dwarves are free to choose their own profession.Ĭlan Everast, one of the oldest clans, includes most bureaucrats, diplomats and the current royal family. Each clan is composed of a large number of families, each numbering scores, if not hundreds, of individual members, and is centred around a stronghold, built in the depths of one of the four cities. Rockhome is the nation of the dwarves, and most Known World dwarves can trace their heritage back to one of the seven clans of Rockhome. Glantrians and dwarves hate each other, and dwarves often take part in Ethengarian raids in Glantri, while the wizards of The Principalities of Glantri try to kidnap dwarves to further their studies on the dwarven resistance to magic. Nowadays, dwarves still enjoy friendly relations with the Ylari, Ethengarians, and Northmen, while they are feared and often hated by the Hin. In hindsight, this policy explains why the dwarves are either more welcome than other foreigners or hated enemies in many countries, depending on whether the dwarven colonisation attempts resulted in peaceful cooperation with the local populations, as in The Kingdom of Vestland, The Emirates of Ylaruam and The Ethengar Khanates, or in armed clashes, persecutions and war, as was the case of The Principalities of Glantri and the Five Shires. In the following centuries the dwarven merchants and wandering tinkers started an age of exploration of the lands of humankind, creating colonies in mountainous regions and opening political and trade relations with their neighbours. When the first Emperor was crowned in The Thyatian Empire, the Dwarf Kings of Rockhome were already well established. Rockhome and the dwarves have been around for longer than historians can remember.